Skull and Bones Open Beta Draws Lukewarm Reactions, Gameplay Falls Short of Immersive Pirate Fantasy
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Skull and Bones has been in development for 11 years and undergone many reworks, yet reactions to the open beta have been mixed at best.
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A 30-second video shows that when you win a battle, boarding an enemy ship is just a cutscene, not actual gameplay.
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The decision not to let players manually board ships and fight enemies was likely the wrong call compared to the popular pirate gameplay of Assassin's Creed IV.
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Skull and Bones missed an opportunity to build on ACIV's gameplay and create an immersive, multiplayer pirate game like Sea of Thieves.
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After one AAA failure this year with Suicide Squad, Skull and Bones may end up being another high budget disappointment.