AMD's Frame Generation Compromise Falls Short
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AMD made a compromise with FSR 3 frame generation technology, which has very limited availability in games so far.
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The compromise is AFMF, AMD's driver-based frame generation, which has significant image quality and pacing issues.
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AFMF provides a worse experience compared to both native rendering and proper FSR 3 implementation in games.
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AFMF is not an adequate compromise for lacking FSR 3 support - proper integration of FSR 3 in more games is needed.
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With only 12 titles supporting FSR 3 so far, most lacking adoption, AMD needs more developer support to make frame generation broadly available.