Posted 4/12/2024, 9:04:08 PM
South Korean Studio Pursues Ambitious Stellar Blade Despite Doubts
- Many people felt Shift Up was "out of their mind" for pursuing a AAA console game in South Korea's mobile-dominated market
- Getting to work on a AAA game in Korea is rare; this was the team's first AAA console project
- The team worried if they could do this well, but grew more ambitious over time
- The director felt a "sense of mission" to pursue this project because it was "now or never"
- What really shaped Stellar Blade was a real-life taxi driver strike that inspired the director