Larian Studios Moves Beyond Baldur's Gate 3, Criticizes Industry Exploitation, and Sets Its Sights on Passionate Future Projects
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Larian is moving on from Baldur's Gate 3 and not making a sequel or DLC. The studio wants creative freedom to work on new projects that excite them.
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Vincke strongly criticizes exploitation and short-term thinking in the game industry, like overhiring and mass layoffs to meet quarterly profit targets. He aims for quality games over quick monetary gains.
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Early access was hugely beneficial for Baldur's Gate 3 overall, but also had challenges, especially in terms of development pipeline and communication issues from rapid scaling up.
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Making large, ambitious AAA games is sustainable if aimed at the actual audience size and made carefully - "you build your castle layer by layer". Vincke maintains reserves.
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The future holds continued Baldur's Gate 3 updates, more cinematics, mods, and optimizing Larian's pipelines. Vincke wants to keep surprising players with passion projects. He sees signs of the industry rebounding after recent troubles.