PS4 Limitations Forced Design Changes to Bloodborne's Oedon Chapel Area
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Originally, the path to Oedon Chapel featured an unlit hallway and spiral staircase, but it was changed to slow players down due to PS4 limitations.
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The PS4 would brick itself if players sprinted too quickly through the hallways leading to the chapel area.
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FromSoftware added a library and ladder to force players to slow down while loading the chapel area.
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Lore notes were added to the library to entice exploration, though 2 were cut just before final submission.
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The chest by the chapel door may have been added as another way to slow players down before loading the area.