Overwatch Developers Announce Balance Changes and New Quick Play Mode
• Adjusting the Damage passive by reducing healing reduction from 20% to 15% to soften burst damage.
• Buffing Ana's grenade damage/healing from 60 to 90 health to give her more self-survivability.
• Increasing LifeWeaver's maximum heal from 70 to 80 and maximum charge time from 1 to 1.15 seconds to improve reliability.
• Buffing Doomfist's Meteor Strike minimum damage from 15 to 50 to allow for more guaranteed damage.
• Running an upcoming Quick Play mode called Double Trouble that removes the one hero limit per team.