Evolving Interesting Chess Puzzles with AI
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Explores using evolutionary algorithms to procedurally generate interesting and diverse chess puzzles.
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Randomly generates positions, evaluates them based on difficulty and human perception, then evolves the best results.
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Created over 50,000 puzzles in 3 months with an old PC, allowing flexibility other methods don't provide.
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Issues include fast convergence, computational expense, and diagnosing errors.
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Demonstrates an overlooked AI technique and its potential for other creative applications.