Exclusivity and Costs Threaten Game Industry, Say Former Execs
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Exclusivity reduces addressable market and is the "Achilles' heel" of modern game development, says former PlayStation boss Shawn Layden
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With development costs exceeding $200 million, exclusivity funnels need to be widened to improve conversion rates
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Hardware companies won't be able to continue the "stranglehold" as consumer minds are changing
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Former EA and Microsoft exec Peter Moore suggests serious questions around future of bespoke, expensive hardware for games
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PlayStation releasing games on PC is part of an "aggressive" growth strategy