Square Enix Veteran Naoki Hamaguchi Helms Ambitious Open World Final Fantasy VII Rebirth
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Naoki Hamaguchi has worked at Square Enix since 2006, rising from a graphics renderer to director of Final Fantasy VII Rebirth.
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Rebirth expands the FFVII remake into an open world format while staying faithful to the original story.
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The game ends at a pivotal moment – Aerith's fate – which the team agreed fans were eager to see.
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Rebirth adds new gameplay elements like dynamic difficulty, crafting, and chocobo abilities to modernize the experience.
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Hamaguchi hints at plans to add other iconic FFVII characters like Cid and Vincent as playable in future installments.