Handcrafted World Can't Save Tedious Pacing in Quirky Game Harold Halibut
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Harold Halibut has a wonderfully realized, handcrafted world aboard a crashed spaceship, with charming retro aesthetics and humor.
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The game's extremely slow pace and endless fetch quests intend to make the player feel the boredom and frustration of the main character. But it goes too far and just becomes tedious.
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Side stories with other characters start out endearing but fail to progress, while conversations are poorly written, with characters coming across as unintentionally rude.
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Some visually impressive story moments drag on too long without enough meaningful payoff.
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The premise of putting players in the shoes of an unqualified assistant is inventive, but flaws in execution undermine the experience.