AI-Powered Video Game NPCs Show Promise for More Immersive Worlds But Raise Concerns About Voice Acting Jobs
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I spoke to AI-powered video game NPCs from Nvidia and Convai that could have real conversations using voice recognition. The interactions were basic, but exceeded many in-game NPCs.
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The NPCs were like chatbots with character descriptions, knowledge banks, personalities, and memory that could be updated to give them more capabilities.
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This technology could be used to create more immersive, interactive game worlds by having NPCs that remember and react better.
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There are concerns this could threaten voice actors' and writers' jobs if used improperly by game developers.
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It's an emerging technology that needs oversight on uses, but could augment games if implemented thoughtfully by creating more lifelike secondary characters.