Meta's avatars finally grow some legs
Meta's implementation of legs on avatars in the Quest software.
Key points:
- Avatars in the Quest software now have visible legs, but only in third-person view or when looking at a virtual mirror.
- The legs do not crouch in third-person view, which may result in awkward interactions.
- Legs are not yet available in the VR version of Horizon Worlds, and Meta has not updated its software development kit for external developers to utilize this feature.