Microsoft Unveils DirectSR API to Simplify Multi-Vendor Super Resolution Coding for Games
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Microsoft has developed DirectSR, a new API to simplify super-resolution coding for PC games across Nvidia, AMD, and Intel graphics cards.
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DirectSR provides a common interface for tapping into the distinct super-resolution approaches from Nvidia (DLSS), AMD (FSR), and Intel (XeSS).
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The API opens the door to "multi-vendor" super-resolution with a single code path.
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DirectSR will arrive soon for developers in a public preview SDK build.
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Microsoft plans to detail DirectSR more at its DirectX State of the Union event on March 21st.