Microsoft Unveils DirectSR API to Boost Graphics with Super Resolution on Limited Hardware
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Microsoft is introducing DirectSR, a new super resolution graphics API to enhance visuals and performance where raw power is limited. It will debut at GDC 2024.
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DirectSR leverages existing super resolution solutions like NVIDIA DLSS and AMD FidelityFX to provide a unified integration path for developers.
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DirectSR could potentially be used to improve visuals on lower-powered devices like the Xbox Series S.
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Microsoft is also launching Shader Model 6.8 and new PIX features to further enhance DirectX 12 capabilities.
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Super resolution and machine learning may play a big role in future console generations by lengthening lifecycles and adding value.