Reports of Intense Crunch and Harsh Management at Fntastic During Development of The Day Before
• Reports claim Fntastic employees worked under relentless crunch and faced fines for small mistakes
• The Day Before underwent major scope changes during development, disappointing some devs who preferred original smaller-scale plans
• Unreasonable demands and unrealistic deadlines allegedly came from studio heads, the Gotovtsev brothers
• Employees faced spontaneous firings over minor issues, used to "motivate" the team
• Sources report extended 16+ hour work days for months, with no days off allowed towards the end