LGBTQ Gamers Seek Greater Representation and Acceptance in Gaming
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17% of active gamers identify as LGBTQ, but only 2% of games have LGBTQ content, showing underrepresentation.
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55% of LGBTQ gamers feeling more accepted in gaming than their local community, showing games as a refuge.
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52% of LGBTQ gamers experienced harassment while playing games online, so risks remain.
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LGBTQ gamers gravitate toward inclusive games, so there is a business case for better representation.
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60% of non-LGBTQ gamers say playing an LGBTQ character makes no difference, dispelling fears of alienation.