Posted 3/29/2024, 4:00:00 PM
Solo Developer Spends 7 Years Perfecting Crunchy Precision Platformer Pepper Grinder
- Pepper Grinder took 7 years to develop, starting as a prototype before being refined and expanded over time to become the finished game
- Game feel and tight controls were a top priority to make movement satisfying and platforming challenges crunchy and rewarding
- Collectibles and time trials add replayability, with stickers inspired by Super Smash Bros Melee's trophies
- Design takes inspiration from games like DKC, Yoshi's Island, Sonic, and Drill Dozer, plus other media like Tank Girl
- As a solo developer, keeping scope manageable was crucial, but finding unique mechanics for each level that also work together was still challenging