Starfield Designed as Story-Driven RPG, Not Never-Ending Service Game
• Starfield is a single-player game, not a live service game - it's meant to be played through once, not indefinitely • Its 97% player drop-off 6 months after launch is normal for a non-live service title • Elden Ring also saw a huge drop yet was still acclaimed as one of the best games of the year • Starfield offers dozens of hours of narrative and exploration for most players • Judging single-player games by long-term player retention misses the point of these kinds of experiences