Ubisoft Defends $70 Price Tag for Skull and Bones Despite Live Service Model
• Skull and Bones is launching with a $70 price tag despite being a live service game that will have microtransactions and battle passes on top of the base cost • Ubisoft CEO Yves Guillemot defended the pricing by calling it "a fully-fledged", "quadruple-A game" that will deliver value over time • The claim that it will "deliver in the long run" seems at odds with charging full price upfront rather than being free-to-play to broaden the player base • It's questionable whether a pirate ship combat game can sustain itself long-term as a live service against heavy competition • After a decade in development, Ubisoft seems confident in the game, but it remains to be seen if players will pay $70 based on promises rather than an complete experience