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Starfield modders are trying to join up maps into complete planets, cue memories of Minecraft's Far Lands

  • Starfield modder Draspian has removed invisible boundaries between maps to reveal planets are continuous spaces, though this causes issues.

  • Travelling between maps causes terrain glitches and crashes, but some tiles are identical for all players.

  • This suggests planets are massive but game struggles with physics across huge distances.

  • Floating point errors likely limit how far you can travel from origin point before game breaks.

  • Reminiscent of Minecraft's 'Far Lands' bug caused by accumulating float errors at extreme distances.

rockpapershotgun.com
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