Ubisoft's AI NPC Prototype Draws Mockery for Stilted Dialogue
• Ubisoft revealed an AI NPC prototype called NEO NPC at GDC; internet made fun of the bad dialogue • NEO NPC uses player speech input to generate responses based on a pre-defined character backstory • Concept aims for "real conversations" with NPCs, but dialogue shown was awkward and unrealistic • Prototype tries to address bias and toxicity, but still produced a flirtatious female character by default • Critiques question if AI can create meaningful narratives and characters compared to human writers