Unity Backtracks on Controversial Runtime Fee Policy After Developer Backlash
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Unity has apologized for the confusion and backlash caused by its new runtime fee policy announced last week.
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Unity says it is listening to feedback and will be making changes to the controversial policy of charging developers per install.
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Unity will share an update with details on the policy changes in a couple of days.
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The original policy was set to start charging devs $0.20 per install after 200,000 installs beginning January 1, 2024.
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The backlash from developers was severe, with some threatening to abandon Unity and delete their games if the fees took effect.