Why We May Never See a Sequel to the Cult Hit 'TowerFall'
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TowerFall became a cult hit indie local multiplayer game after its limited release in 2013, but was overshadowed by Thorson's second game Celeste.
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TowerFall was originally going to be a single-player game, but pivoted to local multiplayer after playtesting showed it was more fun.
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TowerFall's simple mechanics and focus on equality between character choices makes it easy to pick up and intensely competitive.
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The Switch version allowing 6 players and bundling all content is considered the definitive edition.
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Thorson feels unable to recapture the lifestyle and creative spirit that led to the original TowerFall's success now that the dev team has grown older.