Slay the Spire Launches New Era of Single-Player Roguelike Deckbuilders
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Slay the Spire marked the start of modern, single-player roguelike deckbuilder video games in 2019, cracking the formula and building a big audience.
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Slay the Spire developers Anthony Giovannetti and Casey Yano met in college, worked QA jobs after graduating, then went all-in on their genre-mashing concept.
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After a slow Early Access launch in 2017, Slay the Spire sales took off thanks to influential streamers and steady improvements based on player data.
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Multiple developers cited Slay the Spire as inspiration; its design and success have compounded, creating new starting points.
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Even developers who haven't played Slay the Spire directly were influenced by games that were themselves influenced by it.