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Unity Engine Changes Lead to More Canceled Games Like BallisticNG Switch Port

  • BallisticNG Nintendo Switch version cancelled due to recent controversial Unity engine changes frustrating developers.

  • Many developers now looking to move away from Unity after negative reaction to new terms of service including runtime fees.

  • BallisticNG studio Neognosis cites lack of confidence in Unity's plans as reason for cancelling Switch port after years of preparation.

  • Neognosis looking at working with a future Nintendo console for their next project not tied to Unity engine.

  • Unity changes causing more game cancellations; developers skeptical despite Unity rolling back some controversial terms.

comicbook.com
Relevant topic timeline:
Controversy surrounding game engine Unity's Runtime Fee policy has led to the cancellation of the planned Nintendo Switch port for the WipEout-style racer, BallisticNG, due to concerns about Unity's future plans and a perceived requirement from Nintendo to run Switch games on newer versions of Unity.
Nintendo President Shuntaro Furukawa confirms that the company is still working on software for the Switch, with plans for releases in the fiscal year ending March 31, 2025, indicating ongoing support for the console.