Unity Reverses Course on Controversial Runtime Fee Policy, But Some Developers Already Jumped Ship
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Unity's original Runtime Fee policy announcement sparked backlash from developers.
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Unity backtracked, removing fees for Unity Personal and raising revenue thresholds. But fees still apply for future LTS versions starting 2024.
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The policy reversal came too late for the developer of BallisticNG, who canceled their Nintendo Switch port over mistrust of Unity.
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BallisticNG developer worried they'd have to update to a new Unity version subject to fees to meet Nintendo's requirements.
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Some developers previously hinted they may have to pull their games from Unity due to the controversial policy.