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Cities: Skylines 2 launch delayed on Xbox and PlayStation, still coming to PC this fall

  • Cities Skylines 2 delayed for Xbox Series X|S and PS5 from October 2022 to spring 2024
  • Paradox Interactive needing more time to meet quality standards across all platforms
  • Pre-orders being automatically refunded, no action needed by customers
  • Windows version still launching October 2022, will be on PC Game Pass day one
  • Game described as "most realistic city builder ever" with new simulation models and dynamic seasons
trueachievements.com
Relevant topic timeline:
Cities: Skylines 2 offers players a much larger playable area compared to the first game, showcasing the game's impressive scope and inviting players to think on a grander scale.
Publisher Paradox Interactive has admitted that Cities: Skylines 2 has not met its performance target but will still release the game as planned, prioritizing the long-term project and promising continuous improvement.
Xbox Game Pass announces a lineup of new games for the second half of October, including Dead Space and Cities: Skylines 2, while also revealing the departure of Persona 5 Royale and other titles at the end of the month.
Paradox has announced that official mod support for Cities: Skylines 2 will not be available at launch but will arrive alongside its first wave of modding tools after the game's release.
Cities: Skylines 2 is a solid city-building game that offers incremental improvements and engaging ground-level simulations, but falls short in terms of limited options and lack of new features.
Cities: Skylines II is an epic urban planning simulator game with enhanced road customization and graphics, offering a realistic challenge in managing traffic and resources in North American block-style cities.
The developer of Cities Skylines 2 has revealed that the game aims for a target of 30 frames per second, prioritizing avoidance of stutters and a responsive user interface over higher FPS, as performance issues have been a concern even on high-end PCs.
Cities Skylines 2 has launched to high player numbers on Steam, but has received mixed reviews due to performance issues and optimization problems.
Colossal Order and Paradox Interactive address the launch performance issues of Cities: Skylines 2, assuring players that updates and bug patches are forthcoming to improve the game's performance.
Cities: Skylines 2 breaks player records on Steam despite mixed reviews on its performance, prompting publisher Paradox Interactive to release an optimization guide and promise patches to improve different areas of performance.
The first patch for Cities: Skylines 2 has been released, addressing performance issues such as rendering, fog, depth-of-field, and optimization, although not all issues have been resolved yet.
Cities Skylines 2 developer Colossal Order has released a patch to improve the game's performance after launch, addressing issues that led to a "mixed" user review rating on Steam, with recommendations to reduce screen resolution and disable certain features for better FPS.
The rumor that the poor performance of Cities: Skylines 2 is caused by excessive teeth rendering has been denied by the developers, who state that the teeth have no impact on the game's performance and are intended for future use.
Publisher Paradox denies claims that performance issues in Cities: Skylines 2 are due to the game rendering individual teeth, stating that the characters require further work and improvements are being made.